One-Stop Vibe Coding Solutions
One-Stop Vibe Coding Solutions for Schools
For 10 years, schools have trusted us to know our drones cold — official supplier for SAFMC, Air Land Conquest and the Aerial Drone Competition, because we fly and test every unit ourselves before it reaches a classroom. We're applying that same build-it-and-prove-it standard to AI: we test every major coding platform ourselves — Claude, Replit, Lovable, Gemini and more — so your school doesn't have to gamble on which one actually works.
Most vendors pick one AI tool and stay quiet about which one it is.
That leaves teachers guessing whether a platform is appropriate for their students' age, whether it works on school iPads, or whether it was chosen for the students — or for the vendor's margin. We build with these tools ourselves first, in public, and tell you plainly what we found — including when a platform turned out to be the wrong fit.
Platforms we've tested
Every entry here has been built with, not just read about. Verdicts get updated as platforms change — and they change often.
Real backend, autonomous debugging, and a browser editor that runs cleanly on school iPads. Best for hands-on builds — games, bots, working prototypes.
Fast, polished web-app prototypes. But its own terms of service restrict use to 18 and above — so we use it for our own builds, never in a student's hands directly.
Strong at grounded Q&A, long documents, and careful reasoning. Powers several of the tools we build for students behind the scenes, including our AI Study Buddy.
Large context windows and tight Google Workspace integration. A solid fit for schools already living inside Google's ecosystem.
[MORE PLATFORMS BEING TESTED — this list grows as we build. Follow the latest results on @flyto.ai.]
Don't just prompt code. Fly it.
A landing page and a chatbot are the usual "vibe coding" output. We go one step further: students prompt the AI platform to write real flight-control code, then run it on the same official competition drones we sell for SAFMC, Air Land Conquest and the Aerial Drone Competition — and watch it actually take off.
Competition-authorised and app-programmable. A clean starting point for students moving from block coding into AI-assisted flight scripts.
View Eagle 1003Python-programmable from the ground up. Students use an AI coding platform to draft and debug the flight logic, then fly it for real — no simulator required.
View CoDrone EDUBuilt for coded swarm flight. Pairs naturally with an AI-assisted build session — students iterate on formation logic the same way they'd iterate on any other vibe-coded prototype. The same choreography skill scales up to a full drone light show.
View HULA DroneSolutions, not just software
Any school can sign up for a platform directly. What we bring is the curriculum, the safety knowledge, and the delivery built around it.
Students prompt, build, test and refine a playable game using the COSTAR framework — then showcase it at a class-wide game expo. ITQ-ready, MOE-compatible.
EnquireStudents build a personal AI study companion grounded in their own notes — and just as importantly, learn how to check that it's actually telling them the truth.
Have a specific tool in mind? We prototype it live across platforms before recommending which one to actually build on.
EnquireWe publish what we build
Every platform test, every prototype, every honest verdict is posted publicly and dated — not sponsored, not hidden behind a sales call. AI changes fast; our recommendations keep pace because we keep testing.
Follow the build log on @flyto.aiReady to bring this to your school?
Available with GeBIZ invoicing (30-day terms) for MOE schools and government agencies. Tell us your year level, cohort size and preferred timing, and we'll map it to the right platform and programme.

